Showing posts with label Western Publishing. Show all posts
Showing posts with label Western Publishing. Show all posts

Monday, May 23, 2016

New comic review: The Pink Panther Free Comic Book Day Edition #1 (American Mythology, May 7th, 2016)

Alas, the comic book store (and the one other that I visited) that I regularly patronize only had the standard cover (by S.L. Gallant, depicted below) and not the Ant and the Ardvark variant that I was hoping to get my hands on. Hey, what matters is that I got the comic -- and following my rule of thumb with the IDW books that I buy (Disney and otherwise), the A cover is always the "real" one, and I don't want to be a hypocrite, now, do I? And as this particular A cover directly represents the lead story, it justifies my reasoning behind my personal system for choosing covers.


Also, a correction: I had reported that this Free Comic Book Day edition is also this new Pink Panther run's official #1. The ads inside it clarify that the formal #1 will follow sometime in May, but it appears to have been pushed back to June 8th.
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"Pan-Thor"
written and drawn by S.L. Gallant

Gallant definitely understands the neo-silent film, visually-dependent nature of the DePatie-Freleng shorts and faithfully translates them to the medium of comics... or, if you will, sequential art. (I would think that Scott McCloud would approve.)  I was confused by a couple of the gags. I'm prone to think it may well have been me, with one exception: what's up with Inspector Clouseau's cameo at the end? Is he Thor's Earthly counterpart, or was this a case of magical long-distance place-trading? Anyway, in the spirit of Free Comic Book Day, this parody of Marvel's Thor works nicely as tribute to the medium as a whole.
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"Clean Sweep"
written and drawn by Adrian Ropp

The punchline of this one-page Ant and the Ardvark gag is an old standby. While no new layers or twists are added to it, it's still told well, with quick, sharp timing, and the characterization is true to the shorts. Compared to the light, flitting style of "Pan-Thor", this has an earthier style, grounded (pun kind of intended) by a more weighted sense of anatomy. In both cases, the respective style is an appropriate interpretation of the animation on which the comic is based, although neither is a slavish mimicry of the original by any means.
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"Pink Volcano"
written and drawn by Warren Tufts

Though this story is attributed to 1994 issue of Pink Panther (published by Harvey, we can deduce), the fact that it was also a reprint then is neglected. The four-tiers-per-page format in conjunction with the Pink Panther title logo in the opening half-page splash are a dead giveaway that this of Gold Key/Whitman origin. In true Western Publishing fashion, just like with, for example, Tom and Jerry and The Road Runner the Pink Panther does something that his screen counterpart does not: talk. A lot. 

This is an extremely silly story about an island trying to sacrifice "Pink" (that's his name, apparently) to their volcano god. The natives are represented by an oblivious, buffoonish "king" with an absurdly long, jibberish-y name that he can never pronounce right himself (this running joke nearly dominates the story) and his royal "assistant", who's the "power behind the throne" -- you know, the type who's actually far more astute and competent than their "lord", and is actually the one keeping things running, but never complains, happily, loyally and quietly doing his job. Their comedic interplay is actually pretty entertaining. The same goes for Pink playing out the old routine of relishing in the mistaken belief that the natives genuinely mean to treat him hospitably and as an honored guest, and then, at the moment the truth hits home (markedly later than common sense would dictate -- and that's where the humor lies, of course), doing, "Wuh-wuh-WUHHHHH?!!! They want to EAT ME??!!! I'm OUTTA HERE!!!"-type double-take. Fun stuff. Like cotton candy! (And not just 'cause it's pink!)

-- Ryan

Tuesday, October 13, 2015

New comic review: Mickey Mouse #312 (IDW, August 2015)

Mickey Mouse #312 marks the first occasion of IDW continuing the tradition begun by Gladstone and continued in succession by Disney Comics (primarily post-Implosion), Gemstone, and the pre-IDW licensee: presenting as the lead feature in an issue of an ongoing comic book title a reprint of a classic American Disney comic book story that had originally appeared in an issue of another (or sometimes the same) ongoing comic book title. (Yes, Western was reprint-heavy from the '60's through the '80's, but it was Gladstone that really made celebrated, contextualized reprints a regular thing.) I've appreciated as much as anyone how to date IDW's Disney line has been dominated by so much material brand-new to these shores, but I'm glad and grateful that a place has been made for also upholding this tradition (which in American comics, is a unique purview of ours, the only major exception that I can think of being DC's late-Silver-and-Bronze-Age "100-Page Spectacular" special issues).

Jonathan Gray's rich, explosive "
Mysterious Crystal Ball"-based
cover for Mickey Mouse #312

Though even many of the more adventure-oriented (whether they take place on locomotives, or in the desert or jungle) Paul Murry-drawn Mickey serials from WDC&S can be classified in the procedural genre, as the plots almost always involve Mickey unraveling a mystery and in the end nabbing the "common criminal" crooks/swindlers behind it, "The Mysterious Crystal Ball" is overtly a police/detective procedural. What distinguishes it is its magic and supernatural themes, although true to these stories', errr, grounded nature, all of the magic and supernatural-ness is a hoax perpetrated by the story's villains, who are... "common criminal" crook/swindlers. If anything, the villains' convoluted and tedious-to-execute but bare-bones scheme and methods for deceiving and diverting Mickey and the police from a plain ol' bank robbery, errr, elegant in their simplicity. The narrative is almost definitively straightforward, textbook, patchwork crime-detective genre fare -- if only the real world's crimes and the solving and stopping of them were so neat-and-tidy and cut-and-dry! ...that is, once the villains' plan is laid bare.

(Really, for one night, the entirety of the Mouseton PD's manpower was invested in these thugs' shenanigans! Bless their hearts that this was as bad as things got in the Murry-drawn Mouseton, and that they weren't cynical enough to think to contrive a search warrant for the swami's tent to nip the whole thing in the bud!) In fact, the only thing that make the whole operation remotely elaborate is the live broadcasts -- twenty years later, they could have just pre-taped all of it with a home video camera! (Actually, since they had the ability to play films in the crystal ball, given the zoo instance, why didn't they just film everything?)

Still, a fair degree of story craft is evident, given that up until the scene in which the plan was explained, it wasn't apparent (at least to me) what exactly they were up to. It's just that, as can be generally said of most of Western's Mickey Mouse stories, the storytelling is dry and not very dynamic. But as a fan, I enjoy and appreciate them, "Mysterious Crystal Ball" included, in their place and for what they are.

I enjoyed the antics of "Shamrock Bones from WDC 164". As a comic relief-oriented peripheral active doppelganger to Mickey for the duration of a case, he actually reminded me of Casey in "Mickey Mouse Outwits the Phantom Blot"... except that Bones actually had a hand in the case's success

I can't help but comment on a note Inducks made on this reprint: "Detective's gun replaced by truncheon on page 6" (of Part Three). Really? It's not okay for one of the good guys to shoot back at the bad guys? Even when he's working with the police, if not police himself?

[Update: I mistakenly had in mind a panel other than the one that Inducks was referring to. In the panel that they actually WERE referring to, Bones was actually shooting at the bad guys as they fled, not "shooting back" at anyone, so my criticism was erroneous. See 1.) Hex's comment below on the changes made to the story for Mickey #312, and especially see 2.) his detailed post at his own blog exhibiting side-by-side comparisons of the original and this reprint. He mentions and links to said post below, and I'm also link to it here.]
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As a string of gags (eighteen days' worth, in fact), I wouldn't consider Colette Bezzio and Rick Hoover's "Ecks and Doublex Reform" (from the Mickey Mouse syndicated newspaper strip, 1994-95, and teased in Vol. 2 of Fantagraphics' Gottfredson collection) to be a full-fledged sequel to the truly classic "Blaggard Castle", but the manic, kooky behavior of the professors (both reformed and un-reformed) is spot-on. Kudos, Colette and Rick!

"The 'Lawn'atic", this issue's ancient British relic (1938, actually) features an atypically neurotic Goofy, but I actually really liked this gag, which is perhaps the closest I've ever seen a Disney comic come to Curb Your Enthusiasm. Surprising, considering its age! But I guess that's because "[a] strong theme of sarcasm and self-deprecation, often with deadpan delivery, runs throughout British humour."

And lest I forget there's two more Walsh-Gonzalez Mickey Mouse Sundays (from '50 and '53, respectively) featuring Ellsworth. In he first, Mickey leaves the roughneck, sarcastic mynah in Goofy's care, and in the second, Horace's. Ellsworth causes upheaval in both residences, with Horace decidedly finding it more grating. Both strips are as unpredictable, rowdy, original, and clever as Ellsworth himself is.

-- Ryan

Friday, December 20, 2013

From (one of) my bookshel(ves): Donald Duck Comics Digest #3 (Gladstone; cover date March 1987)

Though not Christmas-themed, this issue is winter-themed (as indicated by the cover, below). So, though my timing could be better, it's nonetheless befitting of the season ... especially considering that in my locale, it snowed this past week (causing me to be stuck in slow-moving traffic, thus frustrating me, for the duration of my drive home from work Tuesday ... grrr ...)

The Barks cover is from Walt Disney's Comics and Stories #149 (1953). At a glance, it looks all too stoic and inactive. Then you actually look at it, and so realize the gag and that its rendering is perfect. That's our guy.


(Cover image courtesy, as usual, of the vital boon to humanity that is Inducks.)


Like most of Gladstone's four short-lived digests, these 100 pages are comprised of a dash of Barks and several non-Barks shorts stories and a couple of gags, all originally printed by Western. Their origination spans from the `40's through `70's. Though you might think I'd regret a missed opportunity to present long-form European stories, I appreciate my copies -- they have their own little charm. A variety of material featuring my favorite characters and a heckload of pages -- what's not to like?

Let's address Donald Duck Comics Digest #3's specific contents:

Donald Duck -- "The Titanic Ants!" (Written and drawn by Carl Barks. From Donald Duck #60, 1958.) An anomaly in two regards, neither of which I know the reason for: 1. This was several years after Barks left Donald Duck (first the Four Color issues and then as its own regular title) for Uncle Scrooge. 2. Instead of Barks' (and Western's) standard four-tiers-per-page/rectangular panels format, we're subjected to the three-tiers-per-page/big square panels format. 

It's a one-off for Barks in terms of content, too: it's 20 pages, but not an adventure story. It's Duckburg park setting and the premise -- Donald and the nephews employed as "waiters and clean-up boys", as well as "ant shooters!" (emphasis Barks'), for a snooty high society gathering -- suggests a 10-pager-esque affair. It's easy to imagine Donald trying his best to impress the elites, only to unwittingly cause things to go disastrously downhill. (say, by unwittingly spilling ant poison into the main course, causing everyone to immediately fall ill). Now, it's a deviation of the formula to see the nephews are tasked with the same duties and responsibilities as Donald, he and they by all appearances intending to work as team. Usually, the nephews would not be participants. Donald would be boasting to them that he's going to excel in his performance and endear himself to the well-to-dos, only to have them stand on the sidelines and cringe at his mounting series of failures. But we still might be staying on the expected route: Donald might at any moment resentfully crow that he will outshine the nephews, and a spiteful competition would ensue, resulting in whatever means by which things go wry and chaos breaks loose. 

But, no, Donald and the nephews remain on amicable, cooperative terms for the story's full duration.Things do inevitably go awry, facilitating the inevitable total upsetting and flustering of the top hat-and-coattails-sporting, diamond-adorned picnickers. But Donald's ego is hardly a factor; there's no ultimate down-dressing for his pride, jealousy, greed, spite, etc. This isn't one of Barks' morality plays, and not infused with quiet disgruntlement, as are many of his 10-pagers. Instead, when the going-awry unfolds, Donald and the nephews simply become unnerved and hurriedly try to address and find a way to resolve the problem. This characterization is innocent, and not selfish or scheming, like we'd find them elsewhere. It's implied that they don't want to screw up in front of the elites, but it's not a driving factor. It's more basic and straightforward: they're the straight men against an outlandish occurrence. 

What outlandish occurrence would that be? The picnic is beset upon by an army of lion-sized ants. Donald and the nephews' above-noted camaraderie is, in a sense, befitting of the story's nature: it's one of Barks more bombastic, fantastical, over-the-top outings, not heavy-handed in the least. Though the giant ants are the work of a stock eccentric scientist, there's little to no science woven into the story, and clearly, no history or geography, as in many of the adventure stories. In terms of its pure fancifulness and whimsy, it's something of a kindred spirit with "The Golden Christmas Tree", as aesthetically and contextually different as the two stories may be. (Then again, Barks' later Uncle Scrooge outer space adventures stretch the limits of believability, given aspects like the uncanny fast and user-friendly space ships in "The Luny Lunar Gold Rush" or "The 24-Karat Moon". But, those stories have Barks' exquisite fable-like narratives and/or his keen sense of satire. "Titanic Ants!" is sheer spectacle.) 

Given the B-horror movie trappings, to me this is one of Barks' least appealing stories. However, it's still a satisfying read, owing to its purely Barksian traits: the comical poses and expressions of the panicking high society picnickers; and the characterizations of the overwhelmed Donald-and-nephews, and of Scrooge -- myopic due to his utter fixation on finagling some advantageous business deals, and then caught utterly by surprise (and then in turn, having a nervous breakdown) when the risks he should have perceived come to fruition, jeopardizing the what he thought were surefire investments he'd just made. Barks' Scrooge was volatile. When other Western creators tried their hand at Scrooge, he was benign.

Keeping with this not being one of Barks' disgruntled, cynical stories, the resolution works in both Donald and Scrooge's favor. The story twist that begets the ending's circumstances is clever, ironic, and funny ... unlike the attempted but cloying twist endings of some of the other stories in this issue ...

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Two Chip 'n' Dale six-pagers are included, both written by [author unknown] and drawn by Jack Bradbury;  as are two of the (grits teeth) Barks-scripted, Kay Wright-drawn `70's Junior Woodchucks stories. Though one of my biggest heroes Barks may be, those things are like the proverbial suffered root canal operation. Okay, okay, they're not that bad (...okay, okay, not nearly as bad -- now leave me alone about it! ...say, are those root canal things really as bad as they're cracked up to be?) They have their moments of humor ... but, eh, they're just so, I don't know, procedural, or something. And, yes, Kay Wright's banal, uninspired art doesn't help matters. But they do have their moments, like (re: the two in this digest) the brashness of the arrogant golfers in "New Zoo Brews Ado"; the obese Little Chickadee who uses her weight to foil the Woodchucks they're competing in a race against in "Music Hath Charms"; or, in the latter, the aloof Gyro bemoaning that his Pied Piper-evoking electronic rodent-luring musical pipe is hypnotizing and drawing children, not pests, as if that's a common problem.

But there's little way around it: Barks seemed to have phoned these in. See: "New Zoo Brews Ado"'s series of gags built around escaped zoo animals foiling the golfer's attempted drives. Kind of trite and primitive, no? ("New Zoo Brews Ado" is from Huey, Dewey, and Louie Junior Woodchucks -- um, hello, Western, why did you have such a staggering disregard for grammar -- #20, 1972). Or the utterly thin and one-note characterization of Donald in "Music Hath Charms" (HD&LJW #21, 1972 -- consecutive issues; catch that?); he hates that his nephews have so many trophies and awards, and so as to get back at them, doesn't think it that it might cast him in a bad light to muck up a children's race and stranding a bunch of the kids on an island.  (True, in many of Barks' `40's 10-pagers, he never put the gloves on when squaring off with the kids; but in those stories, there was more dynamics in their characterization and interaction. And plus, it was a different time; spanking your kids wasn't a social death sentence and a legal risk.) It isn't even implied that his disdain for the trophies is a symptom of his own feelings of inadequacy. His function in the story is no more, "RAHHHHH, I hate these trophies SO MUCH! I'm gonna GET YOU!!!"

As for the chipmunk stories ... my first instinct was to say that the art is as uninviting as Wright's. Then I remembered that this is Jack Bradbury that we're talking about ... how could it be that I would feel so negatively about his art? A quick glance at the backgrounds and incidental characters reassured me that I found his art here as pleasing as I do anywhere else ... while in any given panel, the title characters register as ugly, while everything else around them is quite fine.

You're probably thinking, "Huh? What's going on here? What's this glaring weird quirk/hang-up of Ryan's?" It's this: for some inexplicable reason, in comparison to the theatrical shorts, Western's Chip and Dale -- no matter the artist -- were off-model. Western seemed to have their own model for the duo, as their appearance was consistent between all of their stories that Western produced ... again, no matter the artist. And, frankly, the Western versions are obtuse and just plain blahhhhhhh in comparison to the official one. Add to that the baby talk dialect that Western designated as standard for the characters, and you have some pretty saccharine, tacky comics. 

Still, these stories are fairly clever and somewhat funny ... I guess. First, in order to withstand "The Cold Winter" (WDC&S #231, 1959), the pair seeks shelter, only to be evicted from every potential site by the occupants who have already claimed it. Finally, when they breach the den of a bear irate at their having awoken him, they appear to be unwanted yet again ... but then, the exhausted bear falls asleep on his feet and collapses to the floor of the cave, trapping them under him. They figure, "Well, hey, we'll be warm here until spring!" Clever, right? Ironic, no? Funny, yes? Yeah. I guess. 

About 40 pages later, "It's Snow Joke" (WDC&S #232, 1959 -- yet again, consecutive issues -- catch it this time?) finds a mischievous Dale getting a rise out of startling other denizens of the forest with snow statues of menacing animals and creatures sculpted impromtu. His first three victims are, in order, Chip, Thumper, and the adult Bambi. (The latter represents considerable thought having been given to continuity.) His fourth (and fated to be final) victim is ... the witch from Snow White, who apparently survived her plunge from that cliff at the end of the movie but when she landed, struck her head on a rock, causing brain damage -- to wit, Alzheimer's. Thus, we find her with no apparent awareness of the fact that she's actually the Queen (of...er...the present-day forest where Chip and Dale live, which, going by other stories, is in or adjacent to Duckburg?) and 100% content to wander around in the woods during winter as a disfigured elderly hag. (The preceding represents a considerable, utter lack of thought having been given to continuity.)

Anyway, everyone that Dale gives a start to (what, they couldn't tell that it was snow and inanimate?) chews him out, but he doesn't give a florg and just keeps right on doing it ... until he gets his comeuppance, when the witch animates and menaces him with his greatest achievement, a giant snow sculpture of a dragon. But then he redeems himself by rescuing his friends from the dragon, and pushing a snowball down a hill, which, as the routine goes, quickly amasses more and mor until it's huge ... and then it strikes and buries the witch. Who's left that way, with NO magical resources to free herself, I guess we're to understand. 

Okay, so "Cold Winter" is kind of dumb ... and I guess "Snow Joke" sort of is, too ... but it's kind of weird and random, so it has that going for it, making me kind of like it. What was [writer unknown' thinking? Scaring your friends with snow sculptures? Bambi and Thumper? The witch from Snow White? A dragon snow sculpture come to life? (Okay, that one's not far-fetched, once you have Dale building scary snow sculptures as your m.o. ... but it's a weird, out-of-left-field m.o., nonetheless.) (Actually, now that I think of it, I can picture the Rescue Rangers Dale doing this. That's a fluke: with Western Chip 'n' Dale stories, that isn't by any means typical: Chip-as-straight-man/Dale-as-slacker-and-overgrown-kid hadn't yet been conceived, and wouldn't be until RR went into development.)

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I consider the gem of this issue to be "The Firebugs", a Donald Duck backup story from Four Color #300 (1950), the issue that brought to the world Barks' "Big-Top Bedlam". "Firebugs" is the rare Paul Murry-drawn duck story (with inks by Carl Buettner, and the writer being unknown). Visually, it's delectable! His ducks are leaner and drawn with more pronounced curved angles. In a way, they're vaguely Taliaferro-like, but smoother -- though his art was full and detailed, Taliaferro's art had a somewhat rough edge to it. Couple his exquisite character poses with the old-timey, kind of New England-ish setting(I'm from here, and I wouldn't trade our winters for anything) -- replete with the nighttime glow of a fireplace -- setting, and you have 20 pages that, at least to me, are visually delectable.

The basic premise is fairly Barksian: Donald tries to do something that he's convinced he'll excel at, only to complete botch it and make at least a couple of people really mad at him in the process. The rift between him and the nephews established at the story's beginning, spawning Donald's determination to prove them wrong, also rings true of the stories Barks had been turning out for nearly all of the 10 years immediately preceding this. However, the way in which the nephews foil Donald is completely accidental (in fact, they're oblivious to it), leaving one -- or at least me -- with the feeling that they were overlooked as active characters in an active relationship with their uncle. But overall, a pretty damn good story (though it's certainly the art that makes it).

A couple of oddities about this story: 1. Goofy's in it. 2. Goofy's intermittently out-of-character: I don't see him as the type to get caught up in a mob mentality, the kind of grunt that bullheadedly starts chanting at Donald, who'd just won over the mob, "Speech! Speech!" But his slapstick performance in his and Donald's attempts at being firemen goes down just right. 3. Scrooge lives next door to Donald, in the same type of house. 4. Donald's incompetence irks an ornery Scrooge, a relatively decent approximation of their relationship as developed by Barks. Scrooge giddy with glee at the (apparent) sight of Donald's house caught fire? Wow, this Scrooge is COLD. But then, this was only a couple years after Barks first brought Scrooge into the world in "Christmas as Bear Mountain" as a considerably vindictive, borderline sadistic, craven old wretch. Hell, "Only a Poor Old Man" was still two years away! Knowing that, we can't blame the writer (whoever he or she was) for depicting Scrooge as reveling in the prospect of his child, outwardly cherubic three grandnephews burning to death (as you'd think he'd have to know that they'd be in bed at that time of night). The few precedents to date qualified Scrooge as a pretty nasty elderly man.

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This respective digest issue winds down with "El Toreador Grandma", a six-page Grandma Duck bit from WDC&S #145 (1952). Gladstone's credits for it read, in full, "Artist unknown", but Inducks that it was written by Don Christensen and drawn by Frank McSavage. I'm sure they know what they're talking about. McSavage's art is lively, articulate, and wholesome -- as good as Paul Murry's "Firebugs" art, really. And, it's genuinely funny. (This brings up the age-old question: does the art quality influence one's perception of the writing? If Kay Wright had drawn this, would its humor be significantly blunted? And if McSavage had drawn the Junior Woodchucks stories reprinted in this issue, would the gags and general humor come off as more inspired and insightful? Didn't Geo kind of touch on this in his Wright-Jippes Woodchucks comparisons?) At each and every story beat, every facial expression and character pose hits JUST the right note. Gus showing the left-behind business card to Grandma so as to bring to her attention that she'd just sold her beloved docile old bull to a bullfight producer plays like an exaggerated-and-ironic moment of realization from a Charlie Chaplin short or an E.C. Segar strip. And speaking of Segar, Grandma's undaunted perseverance (driving all the way to Mexico in pursuit of her bull; entering the ring mid-bullfight and taking over when the matador is incapacitated) and uncanny strength (said matador was incapacitated by her not realizing her own strength while shoving him) evokes Popeye, as well as Jeff Smith's Gran'ma Ben. 

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There's also a one-page gag and a half-page gag. They're so-so.

-- Ryan