Showing posts with label Bruno Sarda. Show all posts
Showing posts with label Bruno Sarda. Show all posts

Saturday, May 21, 2016

New comic(s -- in total, 2) review: Walt Disney's Comics and Stories #730-731 (IDW, April-May 2016)


Right: Cover for #730, drawn by Henrieke Goorhuis, colored by Ronda Pattison. Original.
Left: Cover for #731, drawn by Massimo Fecchi, colored by Mario Perrotta.

"The Search for the Zodiac Stone" (#730-731)
Chapter 10: "Blondbeard's Pirate Plunder"
Chapter 11: "The Partners of the Pendant"
written by Bruno Sarda
drawn by Franco Valussi
lettered by Nicole and Travis Seitler
U.S. dialogue by Jonathan H. Gray
(Italy. Topolino #1789-1790, March 11th and March 18th, 1990)

Eleven issues ago (...how time has flown!), I wrote about the advent of the U.S. premier of "The Search for the Zodiac Stone" in terms of expecting some sort of cosmic-in-scope, "ultimate"duck-mouse universe-set "epic". I had no idea what I was talking about, as many a European reader would've been able to recognize 25+ years ago. To a Topolino reader in 1990, this storyline we might imagine was a novelty: for 12 consecutive issues (exactly three months' worth), one story (out of several) per issue, each roughly 30 pages in length, was presented under the over-arcing "Zodiac Stone" umbrella. What otherwise may have read as the latest Uncle Scrooge, Donald Duck, Mickey Mouse, or even Huey, Dewey, and Louie adventure had tacked onto it some jive about the immediate proceedings having something to do with the recovery of 1 of 12 "pedants" (as they've been called int he American version).

The loosely serialized nature of the continuity is driven home by its unassuming, casual, not merely self-contained but self-concerned second-to-last and penultimate installments. Chapter 10 is made of the stuff that accounted for a Huey, Dewey and Louie Back to School or Donald Duck Family edition of Dell Giant: the nephews, staying on Grandma Duck's farm, are bored, so Grandma decides to liven things up for them by faking a pirate's treasure map set right on her farm. On the other hand, even given her temporarily getting the upper hand on Scrooge, Chapter 11 may be Magica's most undignified, humiliating effort to acquire Scrooge's first dime: despite the basis of the magic she uses here in Greek mythology, in effect, it comes off as little more than her commandeering a coin-operated grocery store kiddie ride rocking horse.

Make no mistake, I enjoyed the comedic  seasoned adventurer nephews' expressions of boredom with the plain doldrums of a "hayseed's" existence; Grandma's stick-to-it-iv-ness in not just verbally defending her way of life but going out of her way to orchestrate an elaborate ruse to prove her point; the comic relief found in Gus reluctantly aiding Grandma in aid efforts and in their course becoming far more easily tired than she is; Scrooge's faulty memory ("Back to the Klondike", anyone?) leading both Donald and Mickey around the globe on several false trails; and a despondent Scrooge supplicating a gloating Magica, who is quick to find herself fouled up by the surprise arrival of the Donald-Mickey team. And make no mistake, each and all of these characterizations and interactions were as richly rewarding as they are in the IDW due to Jonathan Gray's exacting scribesmanship.

Whereas in Chapter 10, the "Taurus" theme is incorporated only in passing as part of the opening scene, and later revisited, sort of "tying everything together" at the Whitman-level "dramatic" climax, and has absolutely nothing to do with the respective pendant's backstory, Chapter 11's " " is jutting right into our face, in a glaring, big, honkin' way... yet the ultimate locating of the  pendant turns out to have NOTHING to do with the preceding search for it, in an way that's almost clever for being anti-clever.

So, in all, yes, "The Search for the Zodiac Stone" has ended up being sillier an outing than I'd originally hoped it might be. But it HAS -- thanks to the lively, charming art, dialogue, and characterizations -- been a hell of a lot of fun, delightfully both silly and satirical.

And the final panel of Chapter 11 teases and promises that the next and final installment will see the Phantom Blot teamed with Peg Leg Pete. Let it not be said that "they", in their various permutations over the decades and across the continents, don't know what we want!
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"Music for Melons" (#730)
written and drawn by Ben Verhagen
lettered by Nicole and Travis Seiter
U.S. dialogue by David Gerstein
(Netherlands. Donald Duck #9-1987, February 27th, 1987)

Perhaps it's because of "Blondbeard"'s low-key nature that "Petrified Perfection" was given  the cover and lead spot over "Zodiac"'s tenth chapter. Whatever the reason, the rare appearance of Ben Verhagen story is a special event in its own right, and being a 10-pager, it being a WDC&S headliner is both appropriate and deserved. Donald pressured to succeed in a new, key position delegated to him by the ruthlessly judgmental Scrooge is a time-tested formula. I wouldn't as Donald only succeeds at the last minute, after a string of desperate, failed attempts. If the intended-to-be-silly efforts to accelerate and compound the growth of a single melon are visually not as silly as they could be, Gerstein's dialogue makes up for it, with numerous pun and turns-of-phrase ingenious in their direct contextual relevance, as well as several very eccentric references (a couple of which I couldn't even figure out). 

Something about the narrative execution felt off to me -- I've pinned it to the fact that Scrooge charges Donald with the entire crop, yet the ensuing efforts are centered on the one melon. Though we're shown what inspired this obsession, it was hard to escape the feeling of established but immediately neglected expectations. Living (and measuring) up to the legend is a still hard sell, as it's not made explicit that the melon icon painted on the fence is supposed to represent the actual size of the historic precedent Don's striving to emulate. 

Ultimately, though, the [series of comedic failed attempts --> fleeting moment of triumph undone by over-the-top disaster --> things turn out okay with a "twist" solution] structure holds things together perfectly fine. The wide-angle, grand, stately depiction of Scrooge's newly-opened giant-melon-refurbished-as-hotel in the closing half-page splash evokes the fantastical whimsy of Verhagen's adventure stories. I don't know if Scrooge in the introductory scene citing the zoning restrictions subjected upon him or the cryptic hint in the legend about "the secret being found in song" were originally part of the story or were worked in by Gerstein, but either way, both lay the ground for a setup-payoff sub-thread -- two integral layers built into the story, giving it more complexity.
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"Petrified Perfection" (#731)
written by George Stallings
drawn by Riley Thomson
(U.S. Br'er Rabbit weekly Sunday newspaper comic strip, May 17th, 1953) [newly titled]

Vintage Disney's Br'er Rabbit, a vintage Sunday newspaper comic strip -- how can one go wrong?!
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"Why Robot" (#731)
written by Stefan Petrucha
drawn by Fabrizio Petrossi
lettered by Nicole and Travis Seitler
(France. Le Journal de Mickey #2999, December 9th, 2009)

This story's appearance in the U.S. marks a throwback to the Gemstone days, which was heavy with 4-tiers-per-page modern Danish Mickey (and friends/family) stories. Petrucha was one of the writers whose stories were regularly used, and though Petrossi wasn't seen as frequently as Ferioli, he did make a showing, and I would say aesthetically was of that same school -- slick, smooth, and more (pupil-eyed) "Disney traditional" than their stylized Italian counterparts.

Not only is "buddy film"-esque scenario spotlighting Goofy and Horace as a comedic duo sans Mickey or any other regulars a novelty, but so is Horace receiving top billing, shared not. It's practically screamed in the reader's face that if their hosts aren't robots or haven't been body-snatched by aliens, then it's got to be some other equally familiar trope.  But it's not supposed to be an impenetrable mystery for the reader -- it's a farce, the crux of this outing being how, each for his own reasons that are innate but completely different from the others, this pair of sidekicks astray from their "alpha" are both oblivious to and hyper-suspicious of (in a justified but completely misguided way)  of their surroundings.

Because they're both played as fools, we expect all along that whatever accounts for their mysterious glimpses, fleeting window-facilitated of what they take as a "robot's shadow" is most likely innocuous. It shouldn't be a letdown when we're proven right, for all of the dark-and-stormy-night theatrics are meant as a joke -- a spoof -- reflecting each protagonist's childlike, misread perception of the situation and their wild, unfounded hypotheses.

The quintessential moment of this exercises in contrast is the simple-minded though humble nature expressed in Goofy's thought balloon and the overblown ego and self-deluded vanity rampant in Horace's.

-- Ryan

Thursday, December 10, 2015

Recent comic review: Walt Disney's Comics and Stories #722 (IDW, August 2015)



 Part 2 of "The Search for the Zodiac Stones" finds Mickey and and Goofy exactly where at the end of Part 1 they announced they were going next: Brazil. Goofy admiring a street vendor's display of local pottery and various other "souvenirs" while Mickey stands by, urging him, "Hey, we've got to get goin'!" may sound too casual for a splash panel opener, but Massimo De Vita's art is rife with so much activity, using arresting, dynamic perspectives and original, specific poses and expressions, it works fantastically.

Over the course of the next several pages, Mickey and Goofy meet Tex "Eagle-Eye" Tuckaree, a scatter-brained pilot they're chartering to fly them to the Stickaree village. The ensuing flight, culminating in a head-on crash smack-dab into the jungle, is as tumultuous as our heroes had feared, but to the reader, the sequence is entertainingly rife with first-rate quirky, comedic action. If "Eagle-Eye" (perhaps the best part of that name is not its intentional irony, but how Jonathan Grey's narration toys with said irony) reminds one of Launchpad McQuack, he should -- and indeed, Grey makes the allusion. (It would have almost been a crime not to.) In the flashback relating how Tex lost his eye-sight -- and, it would seem, his mind -- which thus ended his stunt pilot career, it's impossible not to think of Launchpad's backstory as having been one of the Flying McQuacks before he went solo.

The flashback ends with perhaps Grey's most priceless line of the issue (and there's a lot of good ones to choose from): "See how sad that story wasn't? Don't you feel awful for laughing?" In fact, put that way, I'm not sure how I can reconcile how charming, amusing, and fun I found the Tex Tuckaree sequence! However, I do feel vindicated in my having noted that it looks like there's going to be wacky, Rocky and Bullwinkle-esque aspects to this serial

Grey, a proven ace with references (one to a certain kaiju, and at least two in-jokes related to Mickey himself), wordplay ("blights, terrors, and terrored blights!"), and just plain colorful language ("Sweet babies!"; "THUNDERDUNK!"). But he exercises discretion and holds a delicate balance, playing it straight when called for -- notably at moments when plot logistics are established, such as the information the Stickarees share with Mickey and Goofy that allows them to pick up the trail they're following anew, or the news given to them by Cal and Cab about the sale of the Scorpio piece. But playing it straight doesn't necessarily mean playing it dry; as no-frills a line as Mickey's "They left with a canoe, so their trails can't be that cold!" might be, it certainly sounds like the scrappy Mickey we know. (Imagine if he'd said, "It appears that they have taken a canoe, which means that at this point, they cannot be very far ahead of us." Yuck!")

Visually and conceptually, the fantastical, even "trippy" Scorpion Valley sequence -- with its abundance of fumaroles ("baby volcanoes", per Goofy) spewing a gas that induces alarming ocular distortions character by scale wonkery -- is originally and intelligently conceived, especially considering the scientific explanation for -- and solution to -- how the illusions are chemically manifested. Mickey and Goofy going through the process of suffering the effects of the fumes and then figuring their way out of and overcoming this hallucinogenic trap follows a tight narrative arc that's near-perfect in its build-up and unraveling.

And finally -- what, you thought I actually wouldn't cover this -- there's the delightful surprise that comes right after Mickey and Goofy leave the Calloways' camp: their running into Scrooge, Donald, and the nephews, in the middle of one of their adventures, but one that's been going on without the reader being privy to it -- until the moment at which Mickey and Goofy join in! I knew that the ducks were going to be in this multi-part epic, but I wasn't expecting them in this installment. Thus, their reveal genuinely threw me for a loop, but in a very, very good way! Grey made it all the more sweet with his dialogue for the (highly personalized, descriptive) greetings exchanged between first Mickey and Donald, and in the next panel, Mickey and Scrooge.

Leading up to this chance meeting of major players, the reader was teased with the Stickarees' and Calloways' accounts of the "band of five" whose trail Mickey and Goofy are following.  Due to a loss in translation, Mickey suspects Pete and some of his known accomplices and sidekicks, whom Grey has Mickey name (or rather, has Mickey think, think, via thought balloon) as treat for the fans... that is, presuming these references are original to this version. I wonder how in the original version Mickey's elusive was described by the respective witnesses and what were Mickey's thought balloon speculations as to the identity of the group he's tailing.

This all-star team-up nearly eclipses the cliffhanger ending that follows. But let us not overlook yet another example of De Vita's talent -- using a heavily stylized, jagged style that imparts a throbbing jerkiness, the chaotic, violent energy of this geological upheaval almost rages out of the panel borders and off of the page.

One quibble: in Part 1, the Aquarius piece is referred to as Cab's. Here, it's Cal's, the Scorpio piece being cab's. A mistake that will be corrected in the trade, I presume?
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At a short but busy, expediently-but-evenly-paced four pages, Evan Geradts and Freddy Milton's "Open Door Policy" follows the Beagle Boys as they steal one of Gyro's latest (considerably more magical-seeming than usual!) inventions in order to use it to -- what else? -- rob the money bin. Being able to effortlessly make their own instant-entrance to the bin is virtually a Beagle's dream come true. There wouldn't be very much conflict if at first they didn't make off with some of the cash, but after some initial freaking out, Scrooge ultimately manages to thwart, in a wildly ironic, perfectly fitting way. This resolution -- like the rest of the story -- plays out with "wham, bang, done" pacing that conveys the Beagles' fated comeuppance in a particularly lucid, stinging way. Maura McManus' dialogue is modest but witty (and in-character), suiting the story quite nicely. E.g., the descriptive, silly names for several of Gyro's silly invention; or the last line of the story, Scrooge, gloating to the Beagles over his foiling them, making a "door pun" that's grin-inducing in a "Oh, you just HAD to, didn't you?" way.
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Two gag pieces -- one duck, one mouse -- fill out the issue. In Al Taliaferro's "Demolition Donkey", a sportswear salesman is left baffled by Donald without explanation returning one sport's uniform amd exchanging it for that of a completely, drastically different sport.

Though Mickey behaves uncharacteristically childish in Merrill De Maris and Manuel Gonzalez's 1939 Sunday "Minnie Can't See", it definitely makes sense that the robust, active, outgoing Mickey of the strips -- as established by Gottfredson -- would be too restless to spend a day at the beach just loafing, as Minnie expects him of him. Here, she's prissy and preoccupied with social acceptance (a characterization more often used for Daisy, but not without precedent for Minnie). After seeing her act snippy and condescending toward Mickey, one's spite is rewarded (Mickey clearly enjoys it, too! by her obliviousness in the last couple panels that she herself is the object of the crowd's mocking laughter.

-- Ryan

Tuesday, September 1, 2015

New comic review: Walt Disney's Comics and Stories #721 (IDW, July 2015)

July 2nd, 2015: The Phantom Blot commanded the spotlight on the covers of not one but two comics released on this date! (I already covered the other one, Mickey Mouse #311, here.) I'm not sure if this was completely unprecedented in the history of American Disney comics, but it seems to me a pretty good wager.

Between Dave Alvarez' suave, flamboyant, slick take on the Blot fronting MM #311 and Jonathan Gray's more ominous, wraith-like Blot expressionlessly, (presumably) silently beckoning us within WDC&S #721, we have two markedly distinct Blot "essences", both of which, I'd argue, are rooted in the original Gottfredson story.


...but, wait, we haven't even touched on the rest of Gray's cover! The Blot centerpiece separates A) a busy, crowded, detailed, fiery, breathtaking, monumental, mysticism-tinged illustration featuring Mickey, Goofy and the ol' gang, from B) a rendering -- with much those same qualities -- of Donald and Scrooge in the company of their gang. (You have to squint to see both of these panoramas, though, as this cover is anything if not crammed!) Ah, well, surely, the deal here must be that the cover is giving equal space to this issue's duck story and its mouse story, right? And perhaps the Blot is the villain in both (as unusual as that would be for a duck story), hence how he's positioned at the axis point between them!

...NOPE! If you're reading this, I' going to assume that you're at least as up to speed on the subject as I am, if not more so (which, especially if you're from Europe, you may be). "Long a Disney classic in Italy" per David Gerstein's July Crosstalk, and a veritable "legendary Disney epic" per IDW's soliciting, the twelve-chapter "Search for the Zodiac Stone", originally serialized in Topolino from January to March 1990 (remember, they get twelve issues for twelve weeks), from what I gather, has quite the rep in certain circles for being an epic mouse-duck crossover that spans the furthest reaches of space and time. And as a Disney comic fan who can hold my own in a discussion about the vast sociological and philosophical truths encapsulated in the subtle craftsmanship of any given Barks 10-pager but who has secretly (okay, at certain points in my fandom record, not so secretly) always fantasized about the Disney duck-mouse comic book universe's own version of Crisis on Infinite Earths, my fanboy id is totally psyched for this story. (Though perhaps it'd be better likened to a Rocky and Bullwinkle serial, which wouldn't be a bad thing!)

The first installment is wholly functional and adequate insofar as setting the stage and getting the ball rolling. (And there are no ducks or Blot present; Gray's cover is looking ahead.) The opening, though it overtly expresses "epic", "cosmic" ambitions (unorthodoxically and boldly joining Mickey and Goofy on an already underway and [nearly] completed time travel mission; establishing a centuries-old secret society-based conspiracy that aspiring Illuminati-themed YouTube documentary filmmakers wish they had mere scraps of source material on) plays out quite procedurally and literally. The dry, step-by-step, linear progression of the detective narrative that ensues, from identifying two Zodiac Society descendants through to figuring out the real function of one of the brothers' seemingly superstitious, eccentric "good luck" rituals (...and like we didn't know that outdoor fish tank and the butler's description of his master's coin-tossing routine were brought up for a reason!) hasn't exactly left me waiting with bated breath for the next installment... but I'm actually far more of an idealist than I am a cynic, so I'm still eagerly looking forward to the remaining vast bulk (11/12ths!) of this story that's barely gotten underway. I'm in no position to talk about its craft, but from what I do know, the next 11 issues are going to be fun, especially in the trustworthy hands of Gray, Gerstein, et al. In fact, whether or not the story lives up to its "rep", under their stewardship, I am already completely confident that it is worthy enough of the Walt Disney's Comics and Stories legacy so as to absorb a year's worth of issues.

(I'm just hoping that if the serial really does stick to a "one-Zodiac-Stone-fragment-per-chapter formula, that each installment is individually strong enough to make up for such a skeletal framework.)

The afore-cited July Crosstalk promises that for the duration of its run, "Zodiac Stone" won't be it for WDC&S and that there will be room for material in the "classics" vein. As proof, #721 delivers a Walt Kelly Gremlins gag, a 1933 Silly Symphonies Sunday starring Bucky Bug at his most quaintly charming (and I mean that), and best of all, a new-to-the-U.S. 1982 Jippes-Milton-Verhagen Donald Duck 10-pager with razor-pointed art that befits all of the pain and suffering that poor Donald endures throughout, but also befits the sting his nemeses feel and the acidity with which he beams when, in the end, he comes out on top.

-- Ryan